Software Development
I build software people actually use.
Most of my work is product-focused engineering: shipping features, modernizing legacy systems, and keeping delivery reliable from idea to deployment.
Featured Project

TavernVision
A streaming companion for long-form D&D campaigns with automatic skip controls and watch progress tracking.
Reduced manual scrubbing and made campaign viewing more consistent by combining auto-skip logic with account-based progress tracking.
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Selected Work

VLR Extension
A Chrome extension that shows upcoming, live, and completed Valorant matches in a fast, compact view.
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GBA Authenticity Label Checker
A YOLOv8-based computer vision project to classify likely real vs fake Game Boy Advance game labels from listing photos.
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Minecraft Plugins
A suite of Spigot plugins focused on server growth mechanics and practical gameplay improvements.
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