Work Experience

Software Developer

DE REE

August 2020 - Present

Groningen, Netherlands

Lead developer for the product MAIS-MDWS of DE REE's, with primary responsibility for design, development, and maintenance. Most of my time is spent extending and modernizing a legacy codebase without disrupting production stability.

  • Own technical direction for a mature codebase by driving refactoring, modernization, and new feature development while keeping the platform stable.
  • Designed and implemented a CI/CD pipeline that builds and deploys to different test environments based on target branch.
  • Translate customer support feedback and workgroup requirements into technical improvements and product decisions.
  • Focus on long-term architecture, delivery flow, and code quality through code reviews and practical architecture guidance.

Internships

Programming

Dienst Uitvoering Onderwijs (DUO)

November 2017 - May 2018

Groningen, Netherlands

Developed an educational app/game for students to learn about university application processes.

Programming

Rijksuniversiteit Groningen (RUG)

March 2016 - June 2017

Groningen, Netherlands

Developed an application to collect voice data about Frisian dialects for research.

Selected Projects

TavernVision

Product and full-stack developer

2025

A streaming companion for long-form D&D campaigns with automatic skip controls and watch progress tracking.

Reduced manual scrubbing and made campaign viewing more consistent by combining auto-skip logic with account-based progress tracking.

  • Astro
  • TypeScript
  • OAuth
  • YouTube Embedding

VLR Extension

Extension and API developer

2025

A Chrome extension that shows upcoming, live, and completed Valorant matches in a fast, compact view.

Kept match tracking responsive under MV3 constraints by rendering cached data first and refreshing in the background.

  • TypeScript
  • Chrome Extension MV3
  • REST API
  • Local Storage

GBA Authenticity Label Checker

ML and data pipeline developer

2023

A YOLOv8-based computer vision project to classify likely real vs fake Game Boy Advance game labels from listing photos.

Helped identify likely real vs fake game labels from photos and metadata.

  • Python
  • YOLOv8
  • Computer Vision
  • Data Curation

Minecraft Plugins

Plugin developer

2020

A suite of Spigot plugins focused on server growth mechanics and practical gameplay improvements.

Grew from a learning project into multiple public plugins adopted by active Minecraft communities and maintained across versions.

  • Java
  • Spigot API
  • Bukkit
  • YAML